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Katie Richard

Although it sounds cliché, I have always known that 3D art was meant for me. I was fortunate enough to grow up in an age where digital art, animation, and videogames were on the rise. As I grew older, I was able to further appreciate the amount of work and dedication to detail put into 3D characters and environments in animation and games. Every detail is intentional and made with care in order to immerse the audience by adding to the atmosphere and storytelling. After realizing my passion, I quickly began learning skills and software so that I could contribute to this incredible craft in the future. I now have industry-level proficiency in Zbrush, Autodesk Maya, Substance Painter, Photoshop, After Effects, and I have a growing knowledge of Python scripting, SideFX Houdini, Substance Designer, and the innovative Unreal Engine 5.

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